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Ara Kermanikian

Concept Designer

Ara Kermanikian is a concept designer specializing in futuristic characters, vehicles, and environments for film, games, television, advertising, VR, and 3D prints. He has a particular passion for designing mechs, cybernetically enhanced creatures, and robotics, blending imaginative design with technical precision.


Ara is currently working with clients across the entertainment, scientific, and design industries, and on his second book, Polysculpting, published by Design Studio Press. His work has been featured in publications including 3D Artist, Nuthin’ but Mech, and editions of Mastering Maya and Introducing ZBrush. In addition to his professional design work, Ara is an Advanced Digital Sculpting instructor for ZBrush at Gnomon School of Visual Effects, sharing his expertise with the next generation of artists.