
Curated collections of Workshops organized by subject matter, such as Environment Art, Character Design or Effects Animation.
View AllDylan Mellott is a Senior 3D Hard Surface Artist at Bungie with over ten years of experience in AAA video games. He specializes in creating detailed hard-surface models and hero assets designed for close-up viewing.
Dylan has contributed to multiple Battlefield titles, as well as various seasons and expansions of Destiny 2. With extensive experience on first-person IPs, he combines technical precision and artistic skill to craft high-quality assets that enhance the visual impact of game worlds.