Jannis Mayr
Freelance Senior Concept Artist
Jannis Mayr is a professional Concept Designer from Germany who has worked in the entertainment industry since 2008. He has contributed as a matte painter and concept artist for clients including Axis Studios, Karakter Design Studio, Guerilla Games, Monolith Productions, Santa Monica Studio, Terraform Studios, and many others, working on both announced and unannounced titles.
Some of his game credits include God of War Ragnarök, Horizon Forbidden West, and Destiny 2: The Final Shape.
Jannis is an incredible designer who has contributed his fantastic sense of design, proportion, and critical thinking to many of our projects. His design process utilizes modern techniques while also being very efficient and producing wonderful immersive environments. He's been a great asset to all of our projects.
- Finnian Macmanus
Creative Director / Founder at Terraform StudiosJannis is friendly, open, engaged, and proactive. He always looked to provide the best work possible using his considerable skill set, knowledge, and experience, and made a major contribution to the project he was working on at Axis Studios.
- Jon Beeston
Freelance Creative Consultant at After BlackJannis is a unicorn in that he is both exceptionally creative and skilled; his ability to think outside the box and apply that creative love of world-building to his work really shines through. While many concept artists can produce functional production art, Jannis produces beautiful and detailed pieces in the same timescale. I can't recommend him enough and believe he's an asset to anything he works on, deeply skilled, ultra-creative, supremely committed, and very responsible.
- Emrys Ryan
Founder of Thirty Ninety Studios









