Keagan Williams
Senior VFX Artist at Kegsfx
Keagan Williams is a VFX Artist specializing in Unreal Engine for games, cinematics, and real-time visualizations. He has contributed to a wide range of projects, from AAA and AA titles to indie games, including Kena: Bridge of Spirits and Marvel’s Midnight Suns.
In addition to studio work, Keagan pursues solo development and personal projects, such as his marketplace asset Splash Pack by Kegsfx, showcasing his creative versatility and technical expertise.
Before working in games, Keagan was using Unreal Engine to design and visualize Mega Media Installations, which included large-scale video projection mapping, water fountains, and more!
Keagan has been a pillar to build the real-time FX department when it was still new in our company. He is able to create stunning effects by combining different tech/software like Houdini and Unreal. Keagan is a really technical person who has been on the front line of the RnD running in the department, exploring the limit of what is possible to do in real-time.
- Jerome "DjeH" Hereng
Head of FX/Lighting/Procedural Development at Sparx, a Virtuos StudioKeagan played a key role in building the real-time FX department when it was still new at our company. He is able to create stunning effects by combining different tech/software like Houdini and Unreal. Keagan is a really technical person who has been on the front line of the RnD running in the department, exploring the limit of what is possible to do in real time.
- Jerome "DjeH" hereng
Group Procedural RnD Manager at Virtuos



