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Kyle Brown

Senior Concept Artist at Epic Games

Kyle Brown is a Senior Concept Artist at Epic Games and an instructor at the Gnomon School of Visual Effects, where he teaches Creature Design, Character Development, and Digital Sculpting. Growing up in Dublin, Ohio, Kyle discovered his passion for concept design in elementary school while exploring The Art of Star Wars: The Empire Strikes Back, inspired by the works of Ralph McQuarrie and Joe Johnston.


He earned a Bachelor’s degree in Illustration from the Columbus College of Art & Design before moving to Los Angeles to attend Gnomon, which launched his career in film and television as a Creature and Character Designer.


Kyle’s professional credits include major projects such as Steven Spielberg’s Ready Player One, IT Chapter Two, Netflix’s Lost in Space reboot, Disney’s Mulan, Birds of Prey, Men in Black: International, X-Men: Dark Phoenix, The Predator, and Ghostbusters (2016), showcasing his expertise in creature and character design.

  • Working with Kyle on Star Trek: Discovery has been invaluable to our process. Whether collaborating on prosthetic character builds or complex VFX lifeforms I art direct, Kyle’s intuitive design sense helps solve even the most difficult challenges. His ability to communicate quickly and clearly, both verbally and visually, allows us to present more selections and options to clients within tight timeframes, which is an essential advantage on visually demanding projects.

    - Glenn Hetrick
    CEO of Alchemy Studios / Special Effects Artist / Designer