
Curated collections of Workshops organized by subject matter, such as Environment Art, Character Design or Effects Animation.
View AllOmid Moradi is a Lead Character Artist at Blizzard Entertainment, specializing in bringing 2D designs to life as fully realized 3D characters and creatures.
Growing up with artist parents, Omid began seriously pursuing art and 3D at age eleven. Inspired by behind-the-scenes footage of The Lord of the Rings, he devoted years to self-directed practice, earning his first full-time role as a 3D character artist in advertising at just eighteen.
Over a career spanning more than fifteen years, Omid has worked across video games, cinematics, and film, contributing to iconic franchises including Diablo, Halo, Batman, Transformers, Gears of War, Magic: The Gathering, Hellblade II, Dead Island, Valorant, The Wheel of Time, and the live-action The Little Mermaid.
Known for his technical expertise and creative vision, Omid combines deep artistic skill with leadership, guiding teams to transform concept art into immersive, high-quality characters and creatures.