
Curated collections of Workshops organized by subject matter, such as Environment Art, Character Design or Effects Animation.
View AllPeyton Varney is an Environment Texture Artist from South Alabama, currently working at Naughty Dog in Santa Monica. He contributed to The Last of Us Part II for Sony Interactive Entertainment and previously worked on Marvel’s Spider-Man for PS4 while interning at Insomniac Games.
Passionate about education, Peyton has published tutorials and taught with CGMA, helping aspiring game artists understand the fundamentals of creating professional-quality textures. Known for his technical expertise and attention to detail, he blends artistry and workflow efficiency to bring immersive environments to life in AAA games.