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Sefki Ibrahim

Senior Look Dev TD at ILM

Sefki Ibrahim is a UK-based 3D Character Artist and Look Development Specialist renowned for his photorealistic digital humans. With over five years of professional experience, he has contributed to high-end visual effects, real-time projects, and interactive media. His expertise spans the entire character creation pipeline, including sculpting, texturing, grooming, shading, and rendering.


Sefki has collaborated with leading studios such as ILM, Epic Games, and The Mill. In 2019, he was recognized as TexturingXYZ’s Artist of the Year for his work on digital doubles. Passionate about education, he has shared his knowledge through tutorials and masterclasses on platforms like Reallusion and TexturingXYZ, covering topics including real-time character creation and look development workflows.

  • Sefki has a meticulous eye for detail and the ability to apply what he sees to generate hyper-realistic CG versions of real-world objects.

    - Sam Jackson
    Director at A New Design Studio

  • I had the pleasure of working with Sefki for a few months on creating a digital version of Einstein at The Mill. Simply put: he elevated the CG to an incredible level of photorealism. He’s clearly passionate about his work and the detail he puts in is second to none.

    - Alex Hammond
    Creative Director - Epic Innovation Lab at Epic Games

  • Sefki has a rare qualification of being both a sought-after expert in his field as well as an inspiring educator.

    - Richard Cunningham
    Senior Lecturer, FHEA at Kingston University