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Robotic 3D Design for Entertainment

with Vitaly Bulgarov

Description

In this class Vitaly demonstrates and explains his approach and techniques for creating a solid “1st Pass” 3D Design of a robotic character for a Film or a Videogame project. The first pass design phase is considered one of the most challenging and critical stages of the 3D design creation process. “Challenging” because fast turnaround times with high quality are usually expected by clients at the beginning of a project when there is still room for exploration. Therefore, this stage demands an array of skills throughout several software packages and clarity of design thinking about the task at hand. “Critical” because a properly done and a successful 1st pass design creates a definite visual target for the project early on and lays the foundation for the future iterative work on the more refined/final design version. It also reduces overall cost and saves time of the asset production for the entire team while not compromising quality. Software and techniques explored by Vitaly include block-out sculpting in ZBrush, SubD modeling, retopo, CAD modeling in Moi3D, utilizing 3D KitBash libraries, Octane Render and Finalizing the image in Lightroom and Photoshop.


Duration: 3h 30m

Format: HD 1920x1080

Vitaly Bulgarov

Concept Designer / Art Director / Senior 3D Artist

Vitaly Bulgarov is a designer and visual futurist with nearly 20 years of experience across film, gaming, and real-world projects. In film, his sci-fi designs have shaped major blockbusters such as Alita: Battle Angel, Ghost in the Shell, Transformers: Age of Extinction, and Robocop. In gaming, he has contributed to iconic titles including StarCraft II, Diablo III, and World of Warcraft.


More recently, Vitaly co-founded Cold Symmetry, where he has worked on Mortal Shell and its upcoming sequel. He is also known for his critically acclaimed 3D kitbashing sets, widely used in major film productions. Beyond entertainment, Vitaly has consulted for companies such as Boston Dynamics, Panasonic, Microsoft, and the U.S. military, applying his expertise to real-world design and engineering challenges.

  • When I came across Vitaly’s work for the first time I was really impressed by his notion of design, shapes and form. In addition to Vitaly’s mechanical design, which is one of the best that I have ever seen, his creative organic design has an extremely strong style, which makes his work very unique. I am very proud to have Vitaly on my team.

    - Fausto De Martini
    Concept Designer