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Introduction to Fusion

Hard-Surface Design, Modeling & Rendering Techniques with Kris Turvey

Description

Learn everything you need to know to get started with Autodesk Fusion with this 3-hour introduction workshop by film concept artist, Kris Turvey. Suitable for beginners with Fusion and assuming no prior knowledge of the software, or 3D in general, this workshop is ideal for anyone looking to get started with this powerful, easy-to-use tool that Kris uses regularly as a concept artist on films including Dune: Part 2.


Kris begins with an overview of the main interface before revealing how to create design ideas with simple 2D sketching in the Design workspace. He then demonstrates how to turn your 2D designs into 3D using three different modelling modes: Solids, Surfaces, and Forms, while also explaining how each works and when you might want to use them.


In the Animation and Drawing workspaces, Kris showcases how to test and further communicate your designs by creating motion studies, animatics, and model sheets. He also demonstrates how to apply materials and create polished presentation images of your design in the Render workspace.


Lastly, Kris shows all these principles in practice in a demo project, in which he models a sci-fi gun. He concludes the workshop with tips for exporting your final designs for the next stage in the film pipeline.


Kris’s gun demo project file is available as a downloadable resource with this workshop.


Duration: 3h

Format: HD 190x1080

Kris Turvey

Freelance Concept Artist

Kris Turvey is a seasoned Concept Artist, Art Director, and Creative Director with over 15 years of experience across film, television, games, advertising, and live events. His work spans major Hollywood productions and high-end TV shows, including Dune: Part Two, Renegade Nell, and Black Doves, demonstrating a versatile and cinematic approach to visual storytelling.


Beyond his creative work, Kris is actively involved in the industry as a member of BAFTA and serves on the core committee of the British Film Designers Guild, contributing to the development and recognition of design talent in film and media.

  • I have worked on over 35 movies, all on a grand scale by Hollywood standards. As a Prop Master, I am tasked with hiring illustrators to create iconic props for each project. I have worked with the best in Hollywood and believe Kris is as talented as the most sought-after illustrators out there. I was fortunate to be able to hire him to work on Dune: Part Two. Kris's contribution to the look of that film is extensive.

    - Douglas Harlocker
    World Renowned Prop Master